FIRST LEGO League - Challenge Watch video

Lead a hands-on STEM (Science, Technology, Engineering, and Math) programme in your school or community for 9-14 year olds

The Programme

Friendly competition is at the heart of Challenge, as teams of students ages 9-14* engage in research, problem-solving, coding, and engineering - building and programming a LEGO® robot that navigates the missions of a robot game.

*ages vary by country

Robot Game - Teams build a robot using a reusable LEGO® MINDSTORMS® or LEGO® Education SPIKE™ Prime kit that ...

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The Programme

Friendly competition is at the heart of Challenge, as teams of students ages 9-14* engage in research, problem-sol...

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Funding Available
$2,600 per new project
Not in United States?
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To access funding

  • Complete a 30 Day Challenge
  • Report the impact of your project
Register
$2,600 per new project
Start project

“These programmes have been an amazing resource for both the children and families in our community. As a volunteer for 20 years, I’ve gotten to see countless students come through the programmes, learning and growing in ways that continue to ama...

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Karen Berger
Volunteer and FLL Regional Tournament Coordinator

How to start a project on ChangeX

  • 1

    Create your project page

    Click the green start button to register and set up your project page. It’s quick, free and easy.

  • 2

    Complete a 30 Day Challenge

    Complete simple steps in 30 days to start your project and access funding.

  • 3

    Activate your project

    Follow the 5 Step Guide and your action plan to bring the project to life.

  • 4

    Share impact

    Share an impact summary to access the remaining funding and continue your project.

Great for

  • Typically run by school teacher or community members
  • Looking for ways to engage kids in STEM
  • Working with 9-14 year olds

FIRST LEGO League - Challenge project essentials

5 Step Guide

  • Register with FIRST
  • Order your season materials and robotics kits
  • Review the season resources
  • Receive season materials (Challenge Sets and Guidebooks)
  • Run your first session!

Time

Suggested: This can be done during curriculum time in 1 lesson per week

Resources

More information on how to get started and any resources shared by the FIRST LEGO League - Challenge

1141 FIRST LEGO League - Challenge projects have already been started

See where

Meet the Social Innovator

“FIRST® LEGO® League Challenge brings science, technology, engineering and math (STEM) to kids, (grades 4-8, ages 9-14) through fun and exciting hands-on learning. FIRST® LEGO® League Challenge participants gain real-world problem-solving experiences through a guided, global robotics programme, helping today’s students and teachers build a better future together.”

Kaitlin Ilnitzki, Assistant Director, VA+DC FIRST LEGO League

1141 FIRST LEGO League - Challenge projects have already been started

See where

Members

Frequently Asked Questions

  • Why a 30 day challenge?

    The 30 Day Challenge was developed by our Team based on our experience working with communities. We’ve learned that the first weeks are critical to build momentum and get off to a good start with any community project. Teams who complete these steps within the first month are much more likely to successfully complete their project!

    The Challenge is a series of simple steps that each applicant has to complete to get their project off the ground and unlock funding, if there is funding currently available for that idea in your region. Steps include watching a video and/or reading content, having a call with a ChangeX team member, forming a team so that you have support, having your first team meeting, sharing a team photo, and sharing a project action plan.

  • What can funding be used for?

    Once funding is received it can be used to cover direct set-up costs of the new community project. For example space rental, insurance fees, seeds and planting materials, tools, training fees; pretty much any materials you might need for a project that benefits your community.

    Funds cannot be used for the costs of work that has already been carried out, costs unrelated to the setup and maintenance of the new project, payments to group members for their work on the project. Funds can’t be used for the promotion of religious causes, non-charitable activities, sponsorship or fundraising events. Please read the terms and conditions for further details.

  • How do I know if there is funding available?

    On idea pages, if there is funding available for the idea in your region you will see “Funding available” and the region listed in the turquoise box. When you first login you will also see a green banner at the top of the screen saying “live funds near you” if there is funding available in your region. The ChangeX homepage will feature those live funds near you.

    A note on the waitlist: when all the funding has been allocated to applicants, new applicants will go on a waitlist. If some applicants that are in the fund don’t successfully complete the 30 Day Challenge their funding will be released and can be then allocated to those on the waitlist. To see if you are going on a waitlist check the main fund page, ideas fully allocated will have the note “Join the waitlist” instead of “Apply to start”.

  • What is ChangeX?

    ChangeX is a platform that connects communities to proven ideas and funding.

    By empowering local changemakers with proven ideas from social innovators and accessible funding from our partners, we aim to build healthier, more inclusive and sustainable communities. Our work is aligned to the UN Sustainable Development Goals and together with our partners, we aim to impact 1 billion people globally by 2030.

    • Communities: Get the funding, resources and support you need to start impactful projects in your community.
    • Social innovators: Connect with local changemakers, access funding to scale your idea, and impact more communities globally.
    • Funders: Fund the themes and regions they care most about, with measurable impact, and at global scale.

    We believe that by bringing the best social innovations and the world’s changemakers together in a shared community, we can accelerate the spread of innovations across the world and have a bigger impact. Together we aim to unleash the potential of changemakers by enabling collaboration, by sharing knowledge and resources, by connecting changemakers across different disciplines and innovations and by opening up access to the world’s best proven social innovations to everyone.

Other ideas

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    Lead a hands-on STEM (Science, Technology, Engineering, and Math) programme in your school or community for 6–10 year olds

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    A playful event in communities that celebrates the skills, resources and personalities inherent to the people that live and play there.

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